Oracle Gaming Orlando LLC
Animator – Oracle: Threads of Fate | Sept 2017 - Feb 2018
Oracle is a tactical RPG that takes place during the Roman Conquest of Greece; developed in Unity.
• Animated three bipedal characters animation asset sets
• Assisted Art Lead’s pipeline on importing animation assets into game engine
• Collaborated with lead animator and lead designer to ensure character animations maintained their creative vision
• Facilitated technical rigger in optimizing control rig pipeline utilized on all characters
University of Central Florida
Animator – Draft | Jun - Aug 2017
VR futuristic gladiator sport game developed in UE4 featuring motion capture animations generated in Blade and Motion Builder.
• Collaborated with lead animator to clean motion capture data using Motion Builder
• Assisted as certified motion capture technician during in studio recording shoots
• Developed looping background creature animations for bird type character
• Animated interactive player controlled weapon and prop assets
University of Central Florida
Art Lead – Card Link | Dec 2016 - Jun 2017
Virtual reality fantasy card game utilizing interactive player companion characters and spell cards, operating in Unity for the HTC Vive.
• Coordinated and scheduled art pipeline with team leads to assigned contracted artists
• Appropriated materials and assets to support team member tasks and morale
• Conceptualized characters, pre-production environment layout, interactive items, level props, and UI gameplay concept designs
• Assisted with level designer to establish level’s lighting, shape, and look development
• Modeled and textured two anthropomorphic creature type main characters
• Acted as lead animator, creating all character animations that move by command and interact with player